At its core, Silicon Lust explores the traditional cyberpunk tropes of high-tech and low-life, but through a lens of intimate interpersonal relationships. Auril utilizes the protagonist’s journey to navigate a neon-soaked underworld where the line between organic and synthetic is blurred. Unlike mainstream titles that focus on systemic rebellion, this project prioritizes "micro-narratives"—the personal stakes, sexual politics, and power dynamics of individuals living in a hyper-commodified future. The "Lust" in the title is both literal and metaphorical, representing a hunger for connection in a world dominated by cold silicon. Technical Iteration
: A major part of this version is a "School Dream" where players must make choices in various school locations (e.g., the men's or women's rooms). The Pizza Girl Incident Silicon Lust -v0.37b- By Auril
Let us know your thoughts in the comments below! At its core, Silicon Lust explores the traditional
: A meta-gaming element where Kira plays a progressive "Minotaur game" on her in-game console. The "Lust" in the title is both literal
: Erotic horror with a heavy emphasis on narrative and atmospheric exploration.
: The story branches based on player interactions, such as finding specific items (e.g., a picture in a bin) or making specific choices during dream sequences. Item Management
If you are a member of the developer's Discord server, there is usually an #announcements #changelog channel where the specific "v0.37b" post would be pinned. What’s usually in a v0.37b post?