Detailing is the phase where skin texture, fabric folds, and facial expressions are defined. To create realistic skin, the surface can be lightly tapped with a stiff-bristled brush or pressed with crumpled foil to mimic pores. For sharp edges such as armor, fingernails, or hair strands, metal needles and small scalpels provide the necessary precision.
Only add the eyes, lips, and wrinkles after the planes are correct. Details on a bad structure are just fancy mistakes. beginners guide to sculpting characters in clay pdf