The game was designed for small LCD screens. Using a CRT shader (scanlines + bloom) actually improves the visual clarity of the curse effects. In RetroArch with the J2ME core, enable crt-easymode .
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If you are looking for other high-quality football experiences from that specific mobile era, these were the heavy hitters: The game was designed for small LCD screens
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Scoring is often the hardest part because goalkeepers in Java games can be "scripted" to save everything.