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-- NPC Data (example) local npcs = ["Sophia"] = Name = "Sophia", Affection = 0, RelationshipStage = "Strangers", -- Strangers, Friends, Crush, Dating, Engaged, Married Dialogue = Strangers = "Hello there, stranger.", "We haven't met before, have we?", "Nice weather today." , Friends = "Hey! Good to see you!", "Wanna hang out sometime?", "You're pretty cool." , Crush = " blushes Hi...", "I've been thinking about you a lot.", "You make me nervous..." , Dating = "Hey sweetie!", "Missed you so much!", "Want to go on a date later?" , Engaged = "Can't wait to marry you!", "Have you thought about the wedding?", "I love you so much!" , Married = "Good morning, my love!", "Home feels perfect with you.", "Forever and always."

-- Define a RomanticRelationship class that inherits from Relationship local RomanticRelationship = {} RomanticRelationship.__index = RomanticRelationship roblox sex script updated download file

local RELATIONSHIP_TIERS = [0] = "Stranger", [100] = "Acquaintance", [250] = "Friend", [500] = "Crush", [750] = "Romance", [1000] = "Partner" -- NPC Data (example) local npcs = ["Sophia"]

Whether you’re building a cinematic RPG or a social hangout, here is how you can script the next generation of Roblox relationships. Navigating the New Content Guidelines Affection = 0