Multiversus Frame Data Direct
In fighting games like MultiVersus, "frames" are the smallest unit of time, with the game running at (1 frame = 1/60th of a second). Frame data breaks every move into three distinct phases:
For a more comprehensive and up-to-date list of frame data, I recommend checking out the MultiVersus wiki or community-driven resources, such as: Multiversus Frame Data
A standard dodge in Multiversus has . This is massive. It means that no move in the game is truly "unblockable" if the player has dodge meter. In fighting games like MultiVersus, "frames" are the
Go to the lab. Turn on the frame meter. Find your character's move and abuse it. That is the difference between Silver and Master rank. It means that no move in the game
You recover before your opponent, giving you the "turn" to attack again.
If you hit an enemy, how many frames do you recover before they do?
Multiversus actually provides more data than many fighters. You can see precise damage percentages, knockback values, and recovery frames.