will be joining the roster as the first new DLC character in four years, coinciding with the upcoming update scheduled for April 22, 2026 . 🛠️ Technical Note for Switch Users
When "Dragon Ball FighterZ" was initially announced for the Nintendo Switch, skepticism was abundant. The game, developed by Arc System Works, was a visual marvel on PlayStation 4, Xbox One, and PC, utilizing a complex three-dimensional engine to mimic the 2D aesthetic of the anime. Porting such a graphically intensive title to Nintendo’s hybrid hardware was a daunting task. However, the Switch version defied expectations, bringing the high-octane 3v3 tag-team fighter to a portable format. Over the years, the game has evolved through various patches and DLC additions. The "NSP" format—the standard file extension for Nintendo Switch eShop titles—coupled with the crucial "DLC Update 1.33," represents the most refined and content-rich version of the game available on the platform. This essay explores the significance of this update, the technical state of the Switch port, and the lasting legacy of "FighterZ" on the console. Dragon Ball FighterZ SWITCH NSP DLC Update 1.33
You must have the base Dragon Ball FighterZ NSP installed before applying the 1.33 update. will be joining the roster as the first
While the base game was lauded upon release, the longevity of a fighting game depends on its post-launch support. Update 1.33 is a milestone in this lifecycle. For the Switch version, this update was essential in bringing parity with other platforms. It included the arrival of the final DLC character, Gogeta (SS4), marking the conclusion of the game's seasonal content. More importantly, updates of this nature typically include critical balance patches. In a fighting game, "balance" is the holy grail; players demand that their favorite characters remain viable. The 1.33 update tweaked character stats, adjusted combo routes, and fixed lingering bugs that may have disrupted the meta-game. For Switch players, this update ensured that they were not left behind in an obsolete version of the game, allowing them to theoretically compete with the broader community, even if cross-play was not a feature. Porting such a graphically intensive title to Nintendo’s
, whose EX Perfect Attack and Energy Field were improved to facilitate easier slide knockdowns and combos. : Several characters, including Gogeta (SS4)