: Starting with FSR 2.0, AMD split its SDK into modular components. The main application typically interacts with a "loader" (like amd_fidelityfx_loader.dll
FfxFSR2Context* ffxFsr2CreateContext(const FfxFSR2Desc* desc); void ffxFsr2DestroyContext(FfxFSR2Context* context); // ... Other FSR2 functions ...
: While FSR 2 was originally restricted to DirectX 12, this specific Vulkan DLL allows games using Vulkan or tools like DXVK (which translates DirectX to Vulkan) to utilize the technology. Troubleshooting "Missing DLL" Errors If you encounter an error saying this file is missing:
: Starting with FSR 2.0, AMD split its SDK into modular components. The main application typically interacts with a "loader" (like amd_fidelityfx_loader.dll
FfxFSR2Context* ffxFsr2CreateContext(const FfxFSR2Desc* desc); void ffxFsr2DestroyContext(FfxFSR2Context* context); // ... Other FSR2 functions ...
: While FSR 2 was originally restricted to DirectX 12, this specific Vulkan DLL allows games using Vulkan or tools like DXVK (which translates DirectX to Vulkan) to utilize the technology. Troubleshooting "Missing DLL" Errors If you encounter an error saying this file is missing: