This is the most critical step. ReShade 5.5.1 must match the API your game uses.

: The detection logic was improved to skip depth buffers that weren't used for at least one frame, helping to ensure more accurate post-processing effects like Ambient Occlusion or Depth of Field.

This specific update focused on stability and depth buffer detection improvements: Depth Buffer Detection:

| Section | Purpose | |---------|---------| | | Welcome & stats | | Settings | Paths, key bindings, performance mode, screenshot format | | Statistics | GPU load, FPS impact per effect | | Log | Errors or missing textures | | Add-ons | Plugin management (new in 5.5.1) |